“ | Dwarves are short and stocky, easily identifiable by their size and shape. They have ruddy cheeks, dark eyes, and dark hair. Dwarves tend to be dour and taciturn. They are given to hard work, and care little for most humor. They enjoy beer, ale, mead, but most of all, they love gold. There are four racial divisions of dwarves within the realms: shield dwarves, gold dwarves, wild dwarves, and duergar. | ” |
Characteristics[]
- +2 bonus to Saving Throws vs. Paralysis/Poison/Death, vs. Rod/Staff/Wand, and vs. Spell, with additional bonuses based on Constitution.
- Infravision.
- +10% Open Locks, +15% Find Traps, +5% Detect Illusion, +10% Set Traps.[1]
- +1 Constitution, -1 Dexterity, -2 Charisma.
Available Classes[]
- Fighter - Including Berserker, Wizard Slayer, Kensai, Dwarven Defender, Barbarian kits.
- Cleric - Including (priest of) Talos, Helm, Lathander, Tyr, and Tempus kits.
- Thief - Including Assassin, Bounty Hunter, Swashbuckler, Shadowdancer kits.
Multi-class options
- Fighter/Cleric
- Fighter/Thief
Items and Quests[]
Quests exclusive to Dwarves[]
- Getting funding for a dwarven expedition - Minor optional dialogue.
- Getting additional funding for your dwarven expedition - Minor optional dialogue.
Notes[]
- This combines with the Thief's base scores to give 15% Pick Pocket, 20% Open Locks, 20% Find Traps, 10% Move Silently, 5% Hide in Shadows, 5% Detect Illusion, 10% Set Traps, prior to Dexterity modifiers.
External Links[]
- Dwarf article on the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
- Dwarf article on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms