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Haste doubles the base movement rate of all friendly creatures within the area of effect and grants them each an extra attack per round. (Spellcasting and spell effects are not sped up.) All affected by the Haste spell must be in the designated area of effect. Note that this spell negates the effects of a Slow spell. This spell is not cumulative with itself or with other similar magic. Anyone affected by Haste will suffer fatigue when the spell wears off.

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