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War Hammer
Weapons
Item value 2 GP
Weight 6 lbs.
Item code HAMM01
Combat
Combat type Melee
Proficiency Type Hammers
Handing 1-handed
Range 1 ft.
Damage 1d4 +1
Damage type Crushing
Speed 4
Minimum requirements
Strength 9
Other information
Appears in Icewind Dale and Icewind Dale II
Not usable by Druid, Mage, Monk Sorcerer, Rogue
Item Icon
War Hammers require at least a Strength of 9 to be used and they can be used by warrior classes and bards and clerics as well. This weapon inflicts 1d4 +1 points of crushing damage, weighs 6 lbs and it has a speed factor of 4. This item appears in Icewind Dale and Icewind Dale II.

Where to acquireEdit

In-game descriptionEdit

Mounted knights cannot effectively use long pole weapons while on horseback, and as a result, many weapons have been fitted with shorter shafts so they may be wielded with just one hand. Maces and flails are two previous examples of this - the war hammer is another. The horseman's war hammer is the descendent of the Lucerne hammer. It is made entirely of steel, with rondels protecting and strengthening the grip. Rondels are small disks of metal, often shaped into decorative designs. The shaft is about 18 inches long.

External linksEdit

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